Category: Uncategorized
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Final Project – Week 5
As I didn’t manage to keep up with my plan last week, I set off by finding a new tutorial for the first person player controller. This one worked much better, and as of now (Monday afternoon) I have movement fully functional. Next, I just need to finish the tutorial and set up the doorways/triggers…
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Final Project – Week 4
After writing up a new action plan, I did some more work on the internal walls of the starting rooms of the structure I had created: I then decided to create a 1st person character to move around in the area, so I set to work following a tutorial. After struggling with the tutorial and…
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Final Project – Week 3
MVP Design: For the sea/wave design, I used animations on cubes to rotate them in order to create some wave-like effects. I probably could have made the movement more realistic, but I think the hectic feel works in contrast to the eeriness of the island, especially the strange building the player finds themselves at the…
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Progress Diary #25:
I’m going to be using the 3rd person controllable character I made following a Brackeys Tutorial in an abstract 3D environment to create some form of puzzle game. References: Monument Valley: Old N64 Games:
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Progress Diary #24: Physical Computing
Here I chose to use pin four rather than pin thirteen: And here it can be seen that I have changed the code respectively (and made the LED flash twice as fast.) Making two lights alternate was simple enough: Servo accomplished: Prices: Dancing Servos: Servo Motors (32x ): Arduino Mega: £40 Battery Pack: £25~ Arduino…
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Progress Diary #23: Particles
Moodboard Task 3 – Write a few sentences about particle systems (what are they) and how you might use them in a game or a Unity scene. Particle systems are systems that use thousands of tiny objects (or particles) all moving in a way calculated by computer to represent the physics of real things like…
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Progress Diary #21: Menus
Task 1 – Blog Post Created Task 2 – Mood Board: Task 3 – Comparison Steel Cog Ascension: Revenge — Terrarium Iron Disc Elevation is a game where you can cut literally anything. The title screen is very high-detail, with lighting, shadows and text that kind of blends with the background. The options are in…